Training Hub: Maya for 3D Modeling

Breadcrumb

Date and Time:
Location:

Online

Event Description

This foundational course will introduce you to hard-surface 3D modeling in Maya, with broad applications in game design, concept art, animation, graphic design and product photography. You’ll learn the skills necessary to represent a physical object in a virtual environment. The course will cover a wide array of techniques, such as modeling, texture mapping, shading and rendering.

Live class sessions: 10:30 a.m. - 12:30 p.m. on Saturday
Office hours: 7 p.m. Tuesday

Begins Oct. 17.

 

Contact:

Brody Albert, balbert@whittier.edu